nDisplay Level Transition Crash
Fixed a crash that could occur when switching levels in projects using an nDisplay configuration.
Simulate Mode & Screen Percentage
Fixed an issue where Gaussian Splats could be rendered incorrectly when running the project in Simulate mode with Screen Percentage enabled.
Compatible Volinga Renderer Version
This version of DataBridge is compatible with:
Compatible Volinga Versions
This version of DataBridge is compatible with the following Volinga Renderer version:
4D Gaussian Splatting Support
Added support for animated 4D Gaussian Splats (4DGS), enabling time-varying volumetric content inside Unreal Engine.
Additional Gaussian File Formats
Added support for importing SOG and SPZ Gaussian Splat file formats.
Level Streaming & Sublevel Support
Gaussian Splat actors are now fully compatible with Unreal Engine's Level Streaming and Sublevel workflows.
Per-Model Rendering Settings
Rendering settings that were previously global are now configurable per Gaussian Splat Actor, allowing each model to have its own rendering parameters.
Supported per-model settings include:
Gaussian Asset Information
Gaussian Splat assets and actors now expose detailed model information directly within Unreal Engine, including:
Sequencer Integration
Volinga components and properties are now fully supported by Unreal Engine's Sequencer, allowing them to be animated for cinematics and virtual production workflows.
Supported tracks include:
Unreal Engine 5.8 Support
Added full compatibility with Unreal Engine 5.8.
Improved Volinga Toolbar Icon
Updated the Additive Lighting button to provide clearer visual feedback when the feature is enabled or disabled.
Redesigned Notification System
Introduced a new notification system with clearer and more informative messages.
New notifications provide better feedback about:
Viewport Actor Icon
Fixed an issue where non-placeable Volinga objects could instantiate their viewport billboard icon incorrectly.
Locate Asset Shortcut (Ctrl + B)
Added support for Unreal Engine's Ctrl + B shortcut, allowing Gaussian assets to be located directly in the Content Browser from the Outliner.
New Modular Architecture
Volinga has been redesigned with a new modular architecture, now split into two main components:
Renderer and DataBridge.
This separation improves scalability and maintainability.
Floating / Online Licenses
Introduced support for floating (online) licenses, allowing users to access the plugin across multiple machines using a seat-based system.
Pixotope Support
Added support for Pixotope, enabled by the new modular architecture.
This integration allows Volinga to be used within Pixotope workflows, extending compatibility to broadcast and real-time production environments.
DataBridge Compatibility
This version is compatible with DataBridge 0.1.0.
DataBridge Dependency (Mandatory)
Starting with this version, DataBridge is required for Volinga Renderer to function.
The Renderer depends on DataBridge, and both components must be enabled for the plugin to operate correctly.
Important
Volinga Renderer plugin will not function if DataBridge plugin is not installed and enabled.
Color Correction Actors (Pro Feature)
New color correction actors available in the Pro version, enabling finer visual control of Gaussian Splatting content directly inside Unreal Engine.
New Lighting Method
Introduced a new lighting approach to improve visual integration of Gaussian Splats in complex scenes.
Custom Stencil Support
Gaussian Splatting actors can now be used with Custom Stencil, allowing better integration with post-processing effects and advanced rendering workflows.
Shader bug fixes
Fixed an issue in the Volinga shader that could affect visual quality and stability.
General cleanup and optimization
Reduced compile warnings, removed unused components, and improved overall plugin robustness.
Quality and performance presets
Added presets to balance visual fidelity and rendering performance depending on project needs.
Unreal Engine 5.6 integration
Full compatibility with Unreal Engine 5.6
The following table summarizes compatibility between Volinga Renderer, DataBridge, and supported environments.
| Renderer Version | DataBridge Version | Unreal Engine Version |
|---|---|---|
| 0.10.0 | 0.2.0 | 5.4 - 5.8 |
| 0.9.0 | 0.1.0 | 5.4 - 5.7 |
| 0.8.0 | Not required | 5.4 - 5.7 |
| 0.7.0 and below | Not required | 5.3 - 5.6 |
Pixotope support is available only under specific configurations.
| Renderer Version | DataBridge Version | Pixotope Version | Status |
|---|---|---|---|
| 0.9.0 | 0.1.0 | 25.3.2 / 26.1 | ✅ Supported |
We are actively working to improve our Unreal Engine plugin, but please be aware that it remains in beta status. Currently, the following limitations exist in the plugin: